Atomik Psioniks

1999 · Sourcebook (rules/options to enhance play)

Atomik Psioniks

A fan-written plug-in for the Fuzion roleplaying game, this supplement introduces cinematic psychic powers for science-fiction and science-fantasy campaigns. It covers telepathy, telekinesis, pyrokinesis, teleportation, healing, electrokinesis, and other forms of ESP. The system is designed as an alternative to standard mental powers, with rules that differ from comparable super-powers. Players create characters who use powerful abilities of the mind, while the Game Master integrates them into the campaign.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.