Australia

1999 · Sourcebook (rules/options to enhance play)

Australia

A roleplaying setting presents a post-apocalyptic Australian continent shaped by isolation, survival, magic, monsters, and conflict. It details the high-tech powers of Melbourne and Perth, rules for creating Outback communities, and more than 20 character occupations, including Bushman, Jackaroo, Road Sentinel, Sham-Man, and Songjuicer. The setting also includes mutants, monsters, Dreamtime gods and threats, along with new weapons and technology.

Complexity
1 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.