Avalon

1999 · Sourcebook (rules/options to enhance play)

Avalon

This sourcebook expands the world of Théah with detailed information on the three nations of the Glamour Isles, including their geography, history, political factions, and notable figures. It explores the enigmatic Sidhe and provides rules for creating Sidhe Heroes, along with new character options such as fighting schools, Glamour Knacks, Druid magic, and the elite Knights of Elaine. The book also describes supernatural creatures, includes a map of Avalon’s capital, and presents additional material for adventures in a land shaped by legend, magic, and centuries of conflict.

Players
0
Complexity
3 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Roll and keep (4k2 means roll 4 and keep 2)

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Full stats in Ludoya
3
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.