Aventures Extraordinaires & Machinations Infernales

1990 · Campaign Setting (game world)

Aventures Extraordinaires & Machinations Infernales

Set between 1850 and 1870, the game takes place in a world of unexplored territories, colonial expeditions, early anarchist movements, and rapidly developing technology. Steam engines and electricity open new possibilities, while dreams of submarine voyages and journeys around the world become achievable. Players take part in adventures shaped by exploration, invention, and the changing modern world.

Scenario / Adventure / ModuleDice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)Action Table (table determines action outcomes)

Game facts (players, playing time, age, credits) from BoardGameGeek.