
2018 · Sourcebook (rules/options to enhance play)
Bad Chips
Set in 2068, this collection presents three mini-adventures in the seedy world of Sensuals, where Sense Chips drive characters into trouble. The scenarios can involve characters from either side of the corporate divide and suit a range of professional backgrounds, from chip readers and doctors to Sense Chip users and their associates. The collection includes three one-sheet adventures, expanded Sense Chip rules, and rules for Sense Chip addiction, offering a dark glimpse at a near-future society.
Scenario / Adventure / ModulePoint Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
