Battle Born

1990 · Sourcebook (rules/options to enhance play)

Battle Born

In a far-future Tetra-League, a virus has removed the ability to act aggressively from nearly every citizen. Players portray rare Immunes recruited into MACE’s Battle Born, soldiers equipped with powerful EE Suits that can destroy almost anything except another suit. The game includes character creation, skills, equipment, advancement, psionics, starships, and ship-to-ship combat. Rules also cover introductory encounters, the Era Ten setting, planetary mass combat, and orbital assaults, and can be played as a standalone science-fiction roleplaying game or used with another system.

Complexity
1 / 5
Core Rules (min needed to play)Level Based (Earn XP and level up)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.