Be Good for Goodness Sake!

2012 · Scenario / Adventure / Module

Be Good for Goodness Sake!

Set in New Braunfels, Texas, in 1850, this roleplaying scenario follows covert Rangers working for the Governor’s secret Executive Company. After October, children begin mysteriously disappearing from the growing German-settled city. Players create Western-themed characters using the standard 10-dice method, then investigate the disappearances and search for the missing children, preferably alive.

Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.