
2014 · Sourcebook (rules/options to enhance play)
Beasts of Victory
This roleplaying supplement adds animals to campaigns as opponents, allies, familiars, player characters, or other creatures. It includes dozens of animal abilities, new merits and flaws, equipment, and more than 100 sample animals, along with spells, martial arts, mechanica, powers, and psionic disciplines for animals or use on them. Rules cover animal packages such as familiars, monsters, and cyber-optimized uplifts, as well as anthropomorphic beast-people, modern animal characters, slimeys, and animal-like aliens. Guidelines for fictional animals support creating new creatures for any setting.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
