Beat to Quarters

2009 · Core Rules (min needed to play)

Beat to Quarters

A roleplaying game set during the Age of Sail, where players portray officers and sailors aboard Royal Navy ships during the Napoleonic era. Missions take the crew across the globe and into conflicts with French, Spanish, American, and pirate vessels. The game uses a mission-based, card-driven resolution system, with additional rules for social advancement, ship-to-ship combat, weather, grog, and life at sea. It is a standalone game compatible with Duty & Honour.

Complexity
1 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Cards (Standard French-suited deck)

Game facts (players, playing time, age, credits) from BoardGameGeek.