Béchamel

2020 · Sourcebook (rules/options to enhance play)

Béchamel

A steam-cooking punk culinary fantasy setting where food shapes the world, from hunting giant insects in Broccoli Wood to confronting garlic-eating vampires and the schemes of Lord Sandwich. Players create characters from six food-themed races, including culinary twists on elves, dwarves, and halflings, alongside mechaovens, devourers, and animated objects. Characters choose culinary Edges and Hindrances, strange gadgets, and one of two magical traditions: snack-based Sandwitchcraft or Chef-Wizardry. Adventures feature creatures such as tongtwixters, screwtapeworms, and murderous toothy tomatoes, with a random inn generator providing new encounters without leaving the tavern.

Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.