Beyond the Barriers: The Book of Worlds

1996 · Campaign Setting (game world)

Beyond the Barriers: The Book of Worlds

A sourcebook for journeys through the worlds beyond ordinary consciousness, including the Gauntlet, Penumbra, Horizon, Three Umbrae, Hollow World, and countless mysterious Realms. It presents cosmological guidance, travel advice, and descriptions of places such as Balador, Autocthonia, and Victoria Station. The book also includes creatures, mystical vessels, sample locations, and Storyteller guidance for exploring these settings in Werewolf and other World of Darkness games.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.