Beyond the Wall

1995 · Campaign Setting (game world)

Beyond the Wall

A roleplaying supplement set in Pictland and northern Britain during the age of Arthur, beyond Hadrian’s Wall. It details Caledonia’s Pictish tribes, customs, religions, lands, and history, with guidance for creating Pict characters and exploring the Celtic Christian Church and Heathenism. New rules add the Shamanic tradition to the Pendragon magic system, alongside a Pictish campaign and several ready-to-play adventures.

Players
0
Complexity
5 / 5
Dice (Primarily d20)Trait / Aspect Based (personality affects gameplay)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.