Black Market

2005 · Sourcebook (rules/options to enhance play)

Black Market

A 29-page equipment guide for cyberpunk roleplaying using OGL modern and futuristic game rules. It covers general gear and services such as wearable computers, nanofactories, disposable technology, and holography. The guide also details melee, ranged, non-lethal, older, and exotic weapons, along with modifications. A vehicle section includes common transportation, traffic and legal considerations, and the Teleoperator advanced class for characters who remotely or cybernetically control vehicles and drones.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.