Blackmarsh

2011 · Campaign Setting (game world)

Blackmarsh

A wilderness fantasy setting designed for old-school roleplaying campaigns, featuring dangerous terrain, hidden treasures, and opportunities for exploration. The region is presented as a numbered hex map with 17 geographical entries, 78 keyed locales, and the detailed town of Castle Blackmarsh. Brief location descriptions and adventure hooks provide starting points for a referee to develop encounters, factions, realms, and ongoing adventures. It can be used as a standalone setting or added to an existing campaign, and is compatible with Delving Deeper, the original 1974 roleplaying rules, and related retroclones.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.