
2007 · Scenario / Adventure / Module
Blackout
In an age of high magic, heroes in Barsaive stand against the remaining Horrors and the oppressive Theran Empire. This adventure follows three to five Journeyman adepts of any Discipline as they investigate a rumored threat to the kingdom of Throal. The characters travel through the tunnels and caverns beneath Hustane’s Inner City, where they uncover a danger far more serious than expected. Requires the Earthdawn Player’s and Gamemaster’s Compendiums.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Dice (Various)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
