
2008 · Scenario / Adventure / Module
Blackwheel Company: When in Doubt, Charge
A one-round faction adventure for 11th–13th-level characters, set in Stormreach as rival groups move toward open hostilities. When Sister Guri of the Covenant of Light murders General Festrath of Blackwheel Company while possessed by a fiend, neither faction accepts the apparent explanation, but cooperation becomes impossible until the crime is solved. Players investigate a series of coordinated murders planned by the Disciples of the Mockery, uncovering betrayals and evidence intended to turn the city’s factions against one another as Stormreach’s final events unfold.
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
