Blood and Iron: Paths of Steam and Sorcery

2014 · Scenario / Adventure / Module

Blood and Iron: Paths of Steam and Sorcery

In an alternate 1862, Britannia combines ironclad battleships, aerial Dreadnoughts, and the powers of the Royal Guild of Thaumaturges to maintain peace and prosperity across the Empire. Players are summoned to help stop a darker force’s plan on the continent and protect the Empire from a threat to its golden age.

Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.