Bloody Combat - Alternative Graphic Combat

2019 · Alternate Rules (Variant Core Rules)

Bloody Combat - Alternative Graphic Combat

An alternative wound-resolution system for ZWEIHÄNDER roleplaying games. Standard attack and defense checks remain in use, while Fury Dice, Chaos Dice, and Wound checks are replaced by a single D100 roll. The result is referenced on a table for bladed, brawling, crushing, gunpowder, or missile attacks, combining the wound’s mechanical effects with a graphic description of the injury. The tables resolve multiple combat effects in one roll to streamline structured-time encounters. Separate results account for varied body shapes and features, including arms, legs, shields, wings, and tails, rather than assuming every opponent is humanoid.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.