Boardroom and Curia

2015 · Sourcebook (rules/options to enhance play)

Boardroom and Curia

This roleplaying supplement provides a framework for defining organizations, from street gangs and political groups to businesses, armies, and multinational corporations. Organization statistics summarize a group’s power, resources, response time, skills, point value, or financial scale in a format suitable for use in adventures. Guidance covers campaigns in which characters work for, oppose, or establish an organization. Seven examples span real-world groups, existing settings, a Cold War conspiracy, and a superhero alliance.

Complexity
4 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.