
1992 · Wargame
Bomber Command
A short, simple simulation of the RAF’s night bomber offensive against the Third Reich, using an unusual hidden-information system. The British player programs ten bombing raids with a small force of aircraft, while the German player secretly deploys flak and night-fighter units that can react with limited movement. Combat results depend on a table secretly chosen by the British player, and German victory points remain hidden until the game ends. Points come from damaging cities, aircraft, and raid performance.
- Players
- 2
World War IIAviation / FlightSecret Unit DeploymentHexagon GridProgrammed Movement
About the game
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- Publisher
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Game facts (players, playing time, age, credits) from BoardGameGeek.