Bone Orchard Encounter

2006 · Sourcebook (rules/options to enhance play)

Bone Orchard Encounter

A sci-fi roleplaying encounter in which rogue medical nanites animate corpses and drive them to consume animal flesh for fuel. Designed for campaigns that accommodate nanotechnology, it includes five locations, four NPCs, two new weapons, three new xenomorphs, and a new disease.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.