
2008 · Sourcebook (rules/options to enhance play)
Book of Experimental Might II: Bloody, Bold, and Resolute
This tabletop roleplaying supplement expands options for nonspellcasting characters, with a focus on fighters and other martial classes. It introduces 15 fighting domains covering specialties such as two-weapon fighting, mounted combat, fighting dirty, agility, speed, strength, and intellect. The revised feat system adds double feats, oblation feats, uberfeats, and new choices, along with special benefits for feats selected as fighter bonus feats. Optional rules provide additional combat choices, ways to boost feats, and new uses for the Grace and Health systems.
- Players
- 0
Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)
About the game
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