Book of Hallowed Might II: Portents and Visions

2004 · Sourcebook (rules/options to enhance play)

Book of Hallowed Might II: Portents and Visions

This d20 fantasy sourcebook expands divine magic and introduces six deities from the Celestial River pantheon, which can be used alongside an existing campaign’s gods. It provides guidelines for visions, omens, and divinations, along with five sacred locations including the Oracle of Jezer-At and Enderfel, a city of deceit. Additional content includes the Divine Voice, masterpiece weapons and armor, new spells, magic items, artifacts, prestige classes, feats, characters, and creatures for divine spellcasters. The material is compatible with the 3.5 edition d20 System and includes guidance for use with Arcana Unearthed.

Players
0
Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.