Book of Magic

2026 · Sourcebook (rules/options to enhance play)

Book of Magic

A supplement for a fantasy roleplaying game that explores the nature and practice of magic. It introduces nine new schools, including Demonology, Illusionism, Necromancy, Witchcraft, Alchemy, Enchanting, and Dracomancy, along with additional spells for existing schools. More than 300 spells, magical recipes, enchantments, and magic tricks are included. Each school provides details on its practitioners, reputation, familiars, and training opportunities, giving players and Gamemasters new options for developing magical characters and adventures.

Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.