
2026 · Sourcebook (rules/options to enhance play)
Book of Magic
A supplement for a fantasy roleplaying game that explores the nature and practice of magic. It introduces nine new schools, including Demonology, Illusionism, Necromancy, Witchcraft, Alchemy, Enchanting, and Dracomancy, along with additional spells for existing schools. More than 300 spells, magical recipes, enchantments, and magic tricks are included. Each school provides details on its practitioners, reputation, familiars, and training opportunities, giving players and Gamemasters new options for developing magical characters and adventures.
Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Book of Magic with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
