Book of Spirits

2007 · Sourcebook (rules/options to enhance play)

Book of Spirits

A setting book for The World of Darkness, presenting the Shadow as an invisible reflection of the material world where archetypes take form. Spirits cross into the mortal realm to manipulate, possess, and influence humans, creating threats for mortal and supernatural chronicles. The book expands rules for interactions between the physical and spirit worlds, offers perspectives from different mortal groups, and provides a selection of spirits and other antagonists from beyond the wall between worlds.

Players
0
Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)

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