Born to Be Wild

2009 · Scenario / Adventure / Module

Born to Be Wild

This supplement explores the Wild Man archetype for pulp roleplaying adventures. It provides expanded character templates, additional templates for characters associated with wilderness areas, and further information for creating and portraying heroes shaped by the wild.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.