Bound in Clockwork

2005 · Scenario / Adventure / Module

Bound in Clockwork

A one-round Living Greyhawk adventure set in the Grand Duchy of Geoff. As Oerth’s two moons align with an ancient chart, a key turns and opens a prison fashioned from time itself. Designed for adventuring parties of levels 8–12, it forms Verse Three of the Song of the Queen in Solitude.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.