
Campaign Setting (game world)
Break Room
Players gather in a workplace break room where a manager offers to let one coworker go home early. They discuss and compare their claims while trying to influence the group’s decision and come out ahead. The group ultimately chooses who gets the early departure.
- Players
- 0
Random Attribute Generation (during Character Creation)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
About the game
Expansions
See them in LudoyaFree, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
