Bureau 13: Stalking the Night Fantastic (2nd Edition)

1984 · Core Rules (min needed to play)

Bureau 13: Stalking the Night Fantastic (2nd Edition)

Players take the roles of agents in a secret supernatural investigative agency founded during the American Civil War. In 1989, the organization operates worldwide to uncover ancient magic and supernatural threats hidden from a public that regards them as myth. Players investigate paranormal incidents, confront supernatural creatures, and work to distinguish benevolent forces from destructive ones. The game combines investigation and action as agents attempt to contain the growing influence of evil.

Skill Based (buy or gain skills)Random Attribute Generation (during Character Creation)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.