
2007 · Sourcebook (rules/options to enhance play)
Burning Rubber: Alternate Chase Rules for Savage Worlds
An alternate set of chase rules for Savage Worlds that adds positional ranking to the system’s abstract distance-based model. The rules track who is leading, who is following, and how vehicles change places during traditional car chases, while remaining suitable for other pursuits where position matters.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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