
2026 · Economic
Cabriole
Players run competing furniture studios in late 18th-century London, hiring and promoting craftsmen (carvers, joiners, turners, upholders) and buying raw materials like wood and silk. Gameplay mixes queue-based worker placement, card drafting, and resource management as players assign workers, draft actions, and purchase supplies to fulfill customer orders for varied furniture. Players balance earning capital and increasing studio prestige over six rounds; the game resolves actions with a strategic-tactical phase that may force plan adjustments. The highest prestige score after six rounds wins.
- Players
- 1–4 best 3
- Playing time
- 45–90 min
- Age
- 10+
- Complexity
- 2.3 / 5
About the game
- Design
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
- Gamers Guild AZPre-order 50.99 $
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











