Call of the Wild (Original)

Campaign Setting (game world)

Call of the Wild (Original)

Humanity has abandoned civilization and taken on a primitive, animalistic way of life guided by the spirits of animals. People transform into distinct tribes, and children born to parents from different tribes are raised by the tribe that embraces them.

Sourcebook (rules/options to enhance play)Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.