
2011 · Scenario / Adventure / Module
Campaign 2: The Pirates of Drinax
Players take the roles of adventurers given a letter of marque by the King of Drinax, authorizing them to prey on illegal trade in the Trojan Reach. The king hopes their actions will help reclaim the worlds of his vanished kingdom. The campaign follows the crew as they choose whether to serve Drinax, pursue their own ambitions, or forge a different path among the stars. They encounter rival powers, ports, and worlds as their decisions shape the fate of the region.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
