Cap'n Jack on the Isle of Pirate's Doom

2011 · Scenario / Adventure / Module

Cap'n Jack on the Isle of Pirate's Doom

A comedic rollplaying game scenario sends a hoard of pirates—including several versions of Captain Jack—to an uncharted Caribbean island, where a mysterious Ninja Master has captured them and hidden their booty. Players fight to uncover the island’s secrets and settle whether pirates or ninjas rule. The game includes five pre-generated characters, four types of enemy goons—ninjas, Somali pirates, copyright pirates, and Pirates of the Caribbean—and new combat maneuvers and spellings for use with the larger system.

Players
0
Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)GM-less (No gamemaster needed to play)

Game facts (players, playing time, age, credits) from BoardGameGeek.