Car Wars Compendium

1990 · Core Rules (min needed to play)

Car Wars Compendium

A comprehensive rulebook for vehicular combat and design, combining material from Car Wars Deluxe Edition, Boat Wars, Dueltrack, Uncle Albert’s Catalogs through 2039, and Autoduel Quarterly. Clarifications, refinements, and streamlined rules support faster play. Players can design cars, motorcycles, trikes, vans, trucks, tractor-trailers, boats, helicopters, and hovercraft. The book is organized and indexed for reference, with additional charts and tables.

Players
0
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.