Castle Keeper's Guide

2011 · Core Rules (min needed to play)

Castle Keeper's Guide

A tabletop roleplaying supplement focused on expanding fantasy campaign play. It provides guidance for creating worlds and dungeons, managing non-player characters, running outdoor and underground adventures, and handling warfare, sieges, storms, monsters, treasure, and character death. Additional rules cover alternative attribute generation, high-level character advancement, equipment use and costs, spell components and expenses, NPC loyalty and hiring, magic-using creatures, and future-era weapons. The material is designed as a flexible reference for both game masters and players.

Players
0
Complexity
3 / 5
Level Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.