Castles and Keeps

2004 · Sourcebook (rules/options to enhance play)

Castles and Keeps

A fantasy adventure setting featuring illustrated fortresses, ancient ruins, and enemy strongholds. Characters can defend their own keep, explore forgotten sites for lost treasures, or lead assaults against fortified positions. The locations are designed for use in roleplaying campaigns.

Players
0
Complexity
3 / 5
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.