Catching Breath

2006 · Scenario / Adventure / Module

Catching Breath

A friend in need calls upon a group of heroes to address problems in the far-off Sultanate of Zeif. The roleplaying-intensive adventure presents troubles that may challenge even experienced adventurers, and is designed as a one-round Living Greyhawk core adventure for characters of levels 1–15 (APLs 2–16).

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.