Champions

2011 · Sourcebook (rules/options to enhance play)

Champions

A roleplaying supplement for creating high-powered modern heroes who confront supernatural threats. It includes ten character templates for psis, sages, sleuths, and other monster hunters, along with wildcard skills, specialized gear, and options for bioenhancement, mysticism, and psionics. A flexible Ritual Path magic system allows casters to attempt nearly any effect, with dangerous consequences for excessive ambition. Six templates also support playing inhuman characters such as lycanthropes and outcast angels. Used with the core rules, the supplement supports cinematic supernatural campaigns.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.