Chance Encounters

2007 · Scenario / Adventure / Module

Chance Encounters

Six samurai from different backgrounds and with seemingly unrelated missions arrive at a secluded waystation as the sun sets. Forced to spend the night together, they meet and interact while their individual circumstances gradually come into focus. The game is designed for six players, each representing one of the samurai.

Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Dice Pool (Roll multiple dice vs target)

Game facts (players, playing time, age, credits) from BoardGameGeek.