Change

2016 · Sourcebook (rules/options to enhance play)

Change

A story-design guide for adventures centered on significant change. It explores how protagonists respond to upheaval, adapt to new circumstances, and come to terms with a changed life. Changes may be tragic, fortunate, physical, or based on a new realization, from losing a loved one or moving somewhere unfamiliar to gaining superpowers or discovering that magic is real. The focus remains on inner conflict, fear, discovery, and the process of settling into a new status quo.

Game facts (players, playing time, age, credits) from BoardGameGeek.