Charge!

2004 · Sourcebook (rules/options to enhance play)

Charge!

This supplement expands fantasy roleplaying campaigns with rules and guidance for military conflict. It introduces a Soldier core class, new feats and prestige classes, battlefield tactics inspired by real-world history, and ritual magic for making unusual strategies and equipment tactically feasible. It also covers roleplaying amid ongoing combat, along with the ways culture, economy, and alignment shape military units and drive campaign storylines.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.