
2016 · Scenario / Adventure / Module
Chelimber's Descent
Deep in the Marsh of Chelimber, the ruins of a wizard’s tower conceal knowledge of ancient magic. Guided by intelligence from SEER and her emissary Hsing, a party of 1st–4th level characters explores the remains in search of what Parnast needs to resist Bad Fruul and his armies. This adventure is designed for approximately two hours of play.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
