Child of the House

2006 · Scenario / Adventure / Module

Child of the House

The story begins in a small inn in Talanka, a hamlet on the shore of the Sea of Sorrows, halfway between Martria Bay and Rivalis. The two communities are building a coastal road to avoid the old route, which now leads into the Necropolis, a place of death that few in Darkon will discuss.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.