Chronicles of Narnia Jump

2015 · Solo Play Resource

Chronicles of Narnia Jump

Players enter the world of Narnia for a ten-year adventure, beginning in an Oxford study during a meeting between their Benefactor and Aslan. They create a character and choose abilities, companions, and challenges while navigating a land of wonder, danger, oppression, and Christian allegory.

Reading (for Periodicals, Adventure Books, etc)GM-less (No gamemaster needed to play)Journaling

About the game

Expansion for

See them in Ludoya

Game facts (players, playing time, age, credits) from BoardGameGeek.