Churches, Inns and Merchants

2002 · Sourcebook (rules/options to enhance play)

Churches, Inns and Merchants

This system helps game masters quickly prepare churches, inns, and merchant locations for unexpected detours and encounters. It generates a detailed map, fully equipped non-player characters of any race or alignment, domain and spell information, and store merchandise. The included procedures create locations ranging from a small roadside inn to a medium-sized church or a tiny merchant tent. Each result fits on a handy reference sheet and can be prepared in under five minutes.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.