
2002 · Sourcebook (rules/options to enhance play)
Churches, Inns and Merchants
This system helps game masters quickly prepare churches, inns, and merchant locations for unexpected detours and encounters. It generates a detailed map, fully equipped non-player characters of any race or alignment, domain and spell information, and store merchandise. The included procedures create locations ranging from a small roadside inn to a medium-sized church or a tiny merchant tent. Each result fits on a handy reference sheet and can be prepared in under five minutes.
- Players
- 0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Churches, Inns and Merchants with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
