
2002 · Scenario / Adventure / Module
Claws of Evil
The Theocrat lies near death after being struck down by a demon, and the church believes only the fiend’s claws can provide a cure. Adventurers follow a clue uncovered by diviners in the Arcanist’s Guild, seeking the demonic weapon and the means to save him. This one-round Living Greyhawk adventure is designed for characters of levels 3–10 and forms the first part of the Crisis of Leadership series.
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
