
2013 · Campaign Setting (game world)
Clement Sector Core Setting
An alternate science-fiction setting presents Clement Sector, a region of human-colonized worlds cut off from Earth after a wormhole collapses in 2331. The setting covers the sector’s history, human expansion, political developments, and sixteen subsectors ranging from settled systems to unexplored space. It details the Zimm Drive method of interstellar travel and includes maps, statistics, artwork, and deckplans for five common starships: a merchant ship, yacht, scout, freighter, and destroyer. Campaign and adventure seeds support Traveller games set in the sector.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
About the game
- Design
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Clement Sector Core Setting with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
