Clock and Steam

2007 · Sourcebook (rules/options to enhance play)

Clock and Steam

A sourcebook for Blackmoor that expands the setting with clockwork and steam-powered technology. It explores how scientific and technological advances reshape the world, challenge arcane and divine spellcasters, and give characters without magical talent new ways to solve problems. Adventurers, heroes, and villains can emerge through ingenuity, research, and mechanical innovation.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.