
2010 · Sourcebook (rules/options to enhance play)
Clockwork & Chivalry 1st Edition
This alternate-history roleplaying game is set in a seventeenth-century England torn apart by Civil War, religious conflict, famine, pestilence, and superstition. The executed king’s Royalists wield alchemical magic, while Cromwell’s Roundheads deploy powerful clockwork machines. Players create characters with their own beliefs and causes, then take part in adventures amid the struggle between magick and machinery. The game uses the RuneQuest II system and introduces a detailed setting for further adventures and sourcebooks.
- Players
- 0
- Complexity
- 1 / 5
Campaign Setting (game world)Race Based (Player Race/Species affects gameplay)Dice (Various)Attribute/Stat Based (STR, CON, PER, etc)
About the game
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
