Clockwork & Chivalry 1st Edition

2010 · Campaign Setting (game world)

Clockwork & Chivalry 1st Edition

This alternate-history roleplaying game is set in a seventeenth-century England torn apart by Civil War, religious conflict, famine, pestilence, and superstition. The executed king’s Royalists wield alchemical magic, while Cromwell’s Roundheads deploy powerful clockwork machines. Players create characters with their own beliefs and causes, then take part in adventures amid the struggle between magick and machinery. The game uses the RuneQuest II system and introduces a detailed setting for further adventures and sourcebooks.

Complexity
1 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.